Dijkstra's Algorithm Simulator
Simulate Dijkstra's algorithm to find shortest paths from a starting node in a weighted graph. Enter the graph and start node to get started.
Dijkstra's Algorithm Simulator
Shortest Paths
About the Dijkstra's Algorithm Simulator
The Dijkstra's Algorithm Simulator computes the shortest paths from a starting node to all other nodes in a weighted directed graph with non-negative edge weights. This tool is designed for computer science students, developers, and educators studying graph algorithms.
Dijkstra's Algorithm: Finds the shortest paths by maintaining a priority queue of nodes, updating distances as it explores the graph greedily.
This simulator is ideal for learning graph algorithms, network routing, and competitive programming.
- Features:
- Simulates Dijkstra's algorithm on a user-defined directed graph.
- Supports adjacency list input (e.g., \( u \\to v, w \)) for edges.
- Keypad includes digits (0–9), comma (,), and arrow (->) for graph input.
- Validates graph data and start node, ensuring non-negative weights.
- Clear and backspace functionality, with a "Copy" button for results.
- Displays step-by-step execution with distances and predecessors.
- Practical Applications: Useful in network routing (e.g., GPS navigation), graph analysis, and algorithm education.
- How to Use:
- Enter the number of nodes (\( n \)).
- Enter edges in the format \( u \\to v, w \) (one per line), where \( u \) and \( v \) are node indices (0-based) and \( w \) is the edge weight.
- Enter the start node (0-based index).
- Use the keypad to input digits, commas, and arrows for edges.
- Click "Run" to compute shortest paths, then use "Copy" to copy the result.
- Use "Clear" to reset or "⌫" to delete the last character.
- Share or embed the simulator using the action buttons.
- Helpful Tips:
- Node indices are 0-based (0 to \( n-1 \)).
- Edge weights must be non-negative integers.
- Ensure the start node is valid (0 to \( n-1 \)).
- Use the comma (,) and arrow (->) buttons for consistent edge formatting.
- Results show distances and predecessors for each node.
- Limit graph size (\( n \leq 100 \), edges \( \leq 1000 \)) for performance.
- Examples:
- Example 1: Simple Graph:
- Input: \( n = 4 \), Edges = \( 0\\to1,5 \), \( 0\\to2,3 \), \( 1\\to2,2 \), \( 1\\to3,6 \), \( 2\\to3,2 \), Start Node = 0
- Steps:
- Initialize distances: \( d[0] = 0 \), others \( \\infty \).
- Process node 0: Update \( d[1] = 5 \), \( d[2] = 3 \).
- Process node 2: Update \( d[3] = 5 \).
- Process node 1: Update \( d[3] = 5 \) (no change).
- Process node 3: No updates.
- Result: Distances = \( [0, 5, 3, 5] \), Predecessors = \( [-, 0, 0, 2] \)
- Example 2: Disconnected Node:
- Input: \( n = 3 \), Edges = \( 0\\to1,2 \), \( 1\\to2,3 \), Start Node = 0
- Steps:
- Initialize distances: \( d[0] = 0 \), others \( \\infty \).
- Process node 0: Update \( d[1] = 2 \).
- Process node 1: Update \( d[2] = 5 \).
- Process node 2: No updates.
- Result: Distances = \( [0, 2, 5] \), Predecessors = \( [-, 0, 1] \)
- Example 3: Single Node:
- Input: \( n = 1 \), Edges = (none), Start Node = 0
- Steps:
- Initialize distances: \( d[0] = 0 \).
- No edges to process.
- Result: Distances = \( [0] \), Predecessors = \( [-] \)
- Example 1: Simple Graph:
Simulate Dijkstra's algorithm with detailed steps using this tool. Share or embed it on your site!